| Fiddlesticks the Harbinger of Doom
| Cost: 1350 or 585
|
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Abilities
Enemy units within 1000 range have their magic resistance reduced by 10.
Active:
Afflicts a target unit with fear, preventing it from taking any actions
and causing it to move around randomly at a slowed movement speed for
the duration of the spell.
- Duration: 1 / 1.5 / 2 / 2.5 / 3
Active:
Fiddlesticks creates a leash on a target enemy and channels for up to 5
seconds, dealing magic damage each second and healing himself for a
percentage of the damage done. If the target moves further than 750
range of Fiddlesticks while leashed, he will stop channeling.
- Magic Damage per Second: 60 / 90 / 120 / 150 / 180 (+ 45% AP)
- Max Magic Damage: 300 / 450 / 600 / 750 / 900 (+ 225% AP)
- Heal From Damage Ratio: 60 / 65 / 70 / 75 / 80%
Active: Fiddlesticks throws a crow that bounces to enemy units up to 4 times, dealing magic damage and silencing for 1.2 seconds with each strike. Minions and monsters take 50% increased damage. Dark Wind may strike the same target multiple times.
- Magic Damage per Bounce: 65 / 85 / 105 / 125 / 145 (+ 45% AP)
- Max Magic Damage to the Same Target: 195 / 255 / 315 / 375 / 435 (+ 135% AP)
- Magic Damage per Bounce to Minions: 97.5 / 127.5 / 157.5 / 187.5 / 217.5 (+ 67.5% AP)
- Bounce Range: 450
Active: After channeling for 1.5
seconds, Fiddlesticks teleports to nearby target location with a murder
of crows flying wildly around him for 5 seconds, dealing magic damage
to all enemy units within 600 range each second.
- Magic Damage per Second: 125 / 225 / 325 (+ 45% AP)
- Total Magic Damage: 625 / 1125 / 1625 (+ 225% AP)
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