Saturday 20 July 2013

Draven

Draven
the Glorious Executioner
Cost: IP 6300 or RP 975
Carry, Ranged Release date 6 June 2012
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Statistics
Health 420 (+82) Attack damage 46.5 (+3.5)
Health regen. 5 (+0.7) Attack speed 0.679 (+2.6%)
Mana 240 (+42) Armor 16 (+3.3)
Mana regen. 6.95 (+0.65) Magic res. 30 (+0)
Range 550 Mov. speed 330

Abilities

League of Draven
LeagueofDraven
When Draven catches a Spinning Axe, or kills a minion or monster, he gains one stack of Adoration. When Draven kills an enemy champion, he consumes half of his Adoration stacks and gains 3 gold per stack consumed. Draven loses half of his Adoration stacks upon death.
Spinning Axe
  • Cooldown: 12 / 11 / 10 / 9 / 8
  • Cost: 45 mana
Spinning Axe
Active: Draven starts spinning his axe, making his next attack deal bonus physical damage equal to a percentage of his total attack damage.
This axe will ricochet off the target high up into the air, landing 2 seconds later at a location determined by Draven's current movement direction and speed. If Draven catches it, Spinning Axe will be applied to his next attack and he will gain a stack of Adoration.
Draven can have up to two Spinning Axes spinning at once.
  • Bonus Physical Damage: 45 / 55 / 65 / 75 / 85% AD
Blood Rush
  • Cooldown: 12
  • Cost: 40 mana
Blood Rush
Active: Draven gains increased movement speed for 1.5 seconds and increased attack speed for 3 seconds. The movement speed bonus decreases rapidly over its duration.
Catching a Spinning Axe will refresh Blood Rush's cooldown.
  • Movement Speed: 40 / 45 / 50 / 55 / 60%
  • Attack Speed: 20 / 25 / 30 / 35 / 40%
Stand Aside
  • Range: 1050
  • Cooldown: 18 / 17 / 16 / 15 / 14
  • Cost: 70 mana
Stand Aside
Active: Draven throws his axes in a line. Enemies hit take physical damage, are knocked aside, and are slowed for 2 seconds afterwards.
  • Physical Damage: 70 / 105 / 140 / 175 / 210 (+ 50% bonus AD)
  • Slow: 20 / 25 / 30 / 35 / 40%
Whirling Death
  • Range: Global
  • Cooldown: 110 / 100 / 90
  • Cost: 120 mana
Whirling Death
Active: Draven hurls two massive axes in a given direction, dealing physical damage to every enemy struck.
Upon reaching the edge of the map, striking an enemy champion or upon the reactivation of Whirling Death, the axes will slowly come to a stop before changing direction and returning to Draven, dealing the same damage to every enemy struck on the way back.
Whirling Death deals 8% less damage for each unit hit, down to a minimum of 40%. The damage reduction resets when the axes reverse direction.
  • Physical Damage (one hit): 175 / 275 / 375 (+ 110% bonus AD)
  • Maximum Physical Damage (two hits): 350 / 550 / 750 (+ 220% bonus AD)
  • Minimum Physical Damage (one hit): 70 / 110 / 150 (+ 44% bonus AD)
  • Minimum Physical Damage (two hits): 140 / 220 / 300 (+ 88% bonus AD)

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